Star Trek Dominion Wars Patch 1.05

18.01.2020by admin
Star Trek Dominion Wars Patch 1.05 Rating: 9,0/10 7115 reviews

.This article is within the scope of, an attempt to build a comprehensive and detailed guide to all -related topics on Wikipedia. If you would like to participate, you can edit the article attached to this page, or visit the, where you can join the project and/or contribute to the.This article has been rated as Start-Class on the project's.This article has been rated as Low-importance on the project's.(Rated Start-class, Low-importance)Video games Wikipedia:WikiProject Video games Template:WikiProject Video games video game articles. ( ). ( ). ( ).

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(161). (0). (8). (7,170). (30). (146)Technical Help The below was posted to the article, but I know for certain that some of it is inaccurate.

The Radeon 8500 series will not work with the game at all, for example, due to an issue the game has with the card's dual monitor features. Some recent DX10 Radeon cards won't work either (I have tried.) On the other hand, I have found that the Radeon X800 does work with the game. So it is very hit and miss with Radeon cards.Dominion Wars is known to not work on certain video cards. The following Video cards are confirmed compatible:nVidia: TNT2GeForce FX 5900(with old drivers)ATI: All Radeon cardsSiS 630 Integrated graphicsIntel 900 series integrated Graphics will not work with DW, as well as nVidia GeForce 61007900 series.If you have a v1.04 disc, you don't need any patch. There are different version of DW that require different patches:US version 1.01: need US 1.01-1.04 patchEurope version 1.03: need Europe 1.03-1.04 patchGerman version 1.03: need German 1.03-1.04 patchDo not download or use the v1.05 patch which will broke game. After patched, set compatibility mode to Windows98/Me if you are using Windows XP. DW requires at least one CD/DVD drive.

If you have a laptop, use daemon-tools or alcohol 52% to emulate a CD drive. You can use no-cd exe, but a CD/DVD drive is still necessary. DW doesn't like multiple monitors, even if you have only one monitor connected, but with two or more in device manager. Check your device manager and remove unused monitors. DW will not run on Vista.

Main article:In ', the pilot episode, the dispatches Commander to take command of the space station. During the episode, it is discovered that the station is located near a located in the, which leads to the of the, nearly 70,000 light years away. Deep Space Nine is moved from the orbit of the planet to the Alpha Quadrant terminus of the wormhole to lay claim. Starships begin to enter the wormhole to explore, colonize and trade. The crews on the ships were unaware that they are entering a region of space controlled by the, a union of planets ordered by force and intimidation.Deep Space Nine's bartender, makes contact with the, a Dominion member race. However, he and Sisko are captured by the, the soldiers of the Dominion.

The Alpha Quadrant group is rescued, but the Federation ship USS Odyssey is lost in the attempt to return home, and colonies are destroyed as a warning not to re-enter Dominion space. Later, it is revealed that a race of, known as ', are the rulers of the Dominion, and that is of this species. Members of the and the intelligence factions plan to eradicate the Founders and their homeworld, but are themselves deceived by a shapeshifter and ambushed.The Founders initiate a campaign of sabotage and terror against the Alpha Quadrant, which leaves many governments fearful of infiltrators, who are able to assume any physical form. When Earth is attacked, a band of officers illegally attempt to impose at the heart of the Federation. The invades Cardassia on the incorrect assumption that the Dominion is influencing its government.

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Later, the Federation suspects the Klingon Chancellor, of being a shapeshifter. This turned out to be a ploy by the Dominion so that the Federation would assassinate Gowron and further intensify the rift between the Federation and Klingons due to the Klingon invasion of Cardassia. During the assassination attempt, the Federation realized that Klingon was the actual shapeshifter. It would turn out that Martok, Dr.

And others have been held captive at a prison camp in the Gamma Quadrant while shapeshifters took their place in the Alpha Quadrant. Shortly before their escape, the Dominion succeeds in urging the Cardassians to enter an alliance during the confusion, establishing its presence in the Alpha Quadrant. Realizing the danger, the Federation and Klingons join forces to slow the Dominion build-up, co-operating to plant a minefield across the entrance to the Bajoran Wormhole as a rescued Martok is assigned as a permanent Klingon commander at Deep Space Nine.Nevertheless, the Dominion begins to advance, and seizes control of Deep Space Nine. After a brief retreat, Sisko executes a successful return to the space station, but the wider conflict continues. More setbacks hinder the Alpha Quadrant alliance as additional races, such as the, offer their support to the Dominion.

Questionable tactics are adopted in the search for victory, including the dissemination of an among the Founders by a shadow Federation group called and the attempted genocide of the entire Cardassian race by the Dominion in response to a mutiny. A ruse involving a murder is used to enlist the help of the Romulans against the Dominion, and dissatisfactions lead the Cardassian leader, to launch a successful resistance movement against his former Dominion comrades. Eventually, the Dominion is forced back to the planet Cardassia Prime where it is cut off from reinforcements.

The female shapeshifter in command informs Odo that they would fight to the end to prevent any counter-attack by the alliance into the Gamma Quadrant. Odo assures her that the Federation would not do that while the other parties would be too weak to.

After linking together, Odo cures the female shapeshifter of the biological disease afflicting her and the other Founders with the antidote he received and the Dominion agrees to surrender.Conception. Main article:In 2002, producer stated that unlike some plots, which originated from a single small idea, the creation of the villain and was 'very much thought out.' Behr said that the earliest mention of the Dominion was purposely planted in the comic Season Two episode, ', to leave the audience with an impression of 'how important could it be?'

It was decided that the would need an ambience that would distinguish it from the Alpha Quadrant. The producers wanted to portray the region as something other than 'uncharted space', and avoid imitating the adventures of with another series of plots focusing primarily on themes of exploration.

After 18 months of Deep Space Nine exposition, the producers decided to characterize The Dominion as 'anti-'. Writer and script editor has explained that this move also distinguished Deep Space Nine from its successor series, which stars a traversing the chaotic and divided of the.Instead of introducing one alien race, three were introduced simultaneously: the, the and the. These three were intended to represent the front of an ancient civilization coupled together by fear, to contrast with the unity of the Federation enabled by bonds of friendship. Behr, Wolfe, writer and Jim Crocker attended meetings to develop the concepts of these species and found general inspiration in 's novels. Executive producer suggested the idea that the Founders of the Dominion be the race to which belongs, toward the end of Season Two production, and discovered that Behr and Wolfe had also discussed this possibility. This character had been introduced with no knowledge of his true origins.

Piller asserts the endeavor to create a new villain was one of the most difficult tasks he undertook in his work on Star Trek. Wolfe perceives similarities between the fictional Founders and the, in that the species first uses diplomacy, deception and cultural imperialism to achieve their aims before ultimately resorting to coercion. Wolfe also characterized the Dominion as a ' empire, with the Vorta offering the carrot and the Jem'Hadar holding the stick.According to writer, co-creator originally intended the Dominion War to be the focus of three or four episodes, but Behr intended to expand the plotline all along.

Moore has stated that Berman sometimes questioned the writing staff about the included in some episodes. Berman also expressed concern about the portrayal of long-term consequences for the main characters, such as the loss of a character's leg in Season Seven. The writers argued in favor of the increased violence, asserting that it was justified in view of the plotlines detailing the progression of the Dominion War. Piller supported the idea that the repercussions of past episodes should continue to be felt, and that characters should 'learn that actions have consequences', even if such consequences were to lead off in directions Piller had not originally imagined when Deep Space Nine remained in the conceptual stages. Moore has stated that the filming of Star Trek: Voyager occupied more of Berman and Piller's time from Deep Space Nine 's third season, which allowed Behr to defend his creative decisions more successfully. Following the completion of Star Trek: The Next Generation, the writing staff could dedicate more time to working on scripts for Deep Space Nine.

The writers admired the scripting techniques used for: Moore cites the episode ' (1967) as a strong influence on his treatment of the Dominion War. Development The plot of the Dominion War is presented in a succession of shorter which span Seasons Two through Seven of and are linked editorially by the decisions of the producers and writers.Season Two: Introducing the Dominion After conceptual meetings, the writers began to introduce to the into episodes of Season Two. The intention was to gradually increase the audience's awareness that there was a large and pervasive at work behind apparently innocuous events in the. The Dominion and its methods are revealed across three episodes of the season.'

' marks the first mention of the Dominion, when the character hears whispers of a powerful union of civilizations in the Gamma Quadrant with which he may be able to trade. Dialogue that seems inconsequential within the framework of a light-hearted episode was planned to ultimately create major change in the dynamics of Star Trek: Deep Space Nine.As Alpha Quadrant races begin to colonize planets in the Gamma Quadrant and their presence becomes known, disturbing reports indicate that what the Dominion cannot attain through trade is forcibly seized. These reports are justified in ', when a large fleet of Skrreea ships appears in the Alpha Quadrant, in search of a new homeworld in light of the conquest of their original planet by Dominion forces. The actions of the Dominion are contrasted with the reactions of the regular characters to the Skrreea refugees.

Executive producer has suggested that the plot evoked real-world debate surrounding, a Californian law concerning the rights of.The finale of Season Two, ', permitted writer to surprise the audience and challenge their opinions concerning the safety of the and, when the USS Odyssey, a Galaxy-class starship similar to the from, is outfought and destroyed. The Dominion is revealed to be a ruthless empire, using ' methods to control others, with three distinct races performing crucial roles. The Dominion's Jem'Hadar capture, Quark, and an alien named, who is later identified as a and one of the, the Dominion's negotiators and administrators.

The Jem'Hadar send a Jem'Hadar representative to with the message that no further intrusions into Dominion space will be tolerated and to hand a list of colonies and ships already eliminated for trespassing. The Federation dispatches a rescue team that returns Sisko's group to the station, but, while retreating back to the Alpha Quadrant, a Jem'Hadar ship launches a run against the Odyssey, resulting in the destruction of both ships. Season Three: Introducing the Founders With the third season, and others started to write regularly for Star Trek: Deep Space Nine following the completion of. Joined in scripting episodes developing the plotline, beginning with '. Behr became full at the midpoint of the season, after the departure of.In the two-part season opener, 'The Search', returns from Headquarters on Earth with a Defiant-class prototype starship, the. Executive producer had to be convinced that the introduction of the Defiant would not distract the audience from the of the latest production,.

The decision was made on the basis that a ship was needed to provide an avenue for stories set off the space station and that such a vessel would need the potential to oppose the Jem'Hadar, who had already been portrayed obliterating large ships. Audience research had also suggested that young male viewers were hoping for more action-oriented episodes with greater jeopardy.Season Three's Dominion stories explore the connection between and his people, and their conflicting attitudes toward 'solid' lifeforms. The Defiant enters the on a peace mission to locate the Founders in 'The Search', and it is discovered that the Founders are of the same race as Odo. Despite a burning desire to return to his home, he finds his people's philosophy – that which you can control cannot hurt you – abhorrent, and he asks to return to the Alpha Quadrant. The Founders, led by a character identified only as the ', acquiesce to Odo's request in the hope that he will ultimately rejoin them.Another facet to the Dominion was evaluated more closely in Season Three – the Jem'Hadar. In ', a juvenile Jem'Hadar is found alone and matures under Odo's guidance.

The crew of Deep Space Nine witness the Jem'Hadar's difficulty in adjusting to a society with rules different from those of his native culture., directing this episode, has emphasized the story as a metaphor for adolescents in the 20th century and their struggles with addiction and violence, their integration into American society, and how their upbringing might contribute to these problems. Brooks ensured that Odo continued to support the maturing Jem'Hadar despite the alien's regression to Dominion custom, as a commentary on how modern society should engage with young people.' ' initiates a two-part adventure concerning the search for the Founders' homeworld, which concludes in '. Following with the Founders, the – a covert intelligence force – ally themselves with the, their counterpart, and launch a secret, pre-emptive strike to destroy the Founders' homeworld, hoping that the Founders and the rest of the Dominion will collapse.

The Dominion successfully lure the fleets of the Tal Shiar and the Obsidian Order into a trap, eliminating both organizations. The plot establishes an atmosphere of suspicion amongst the Alpha Quadrant powers, initiated by the shapeshifters' abilities to assume other identities, which forms the basis of plots for Season Four.The Season Three finale turned out to differ significantly from the production staff's conceptual vision.

Did not favor the idea of a season-end which would have revealed the presence of shapeshifters on Earth. To continue the theme of paranoia about shapeshifters and the Dominion, ' was instead scripted to set up a hunt for a Founder aboard the Defiant, incorporating some narrative elements at first intended to commence Season Four, while offering a more self-contained plot and using existing sets to reduce production costs. Season Four: Founder infiltration and political destabilization , and originally expected to open Season Four with a two-part episode, postponed from the end of Season Three, that ultimately became ' and '. Determined that the writers needed to come up with a much different opener to satisfy the audience but without giving specific instructions.

The production staff decided to begin a plotline based around suspicions between the Federation and the, finally leading to conflict between the former allies, which was inspired by a line from the Season Three episode '. With the Klingons set to reappear, Berman suggested the return of a character from – the Klingon – as a permanent officer aboard.

While both the new plot and character offered interesting possibilities, the producers felt that their vision for was put off-course for almost one year.Season Four begins with ', which marks the arrival of Worf. This episode is one of a few in this season to explore themes of suspicion and paranoia and their effect upon societies and relationships, building up to 'Homefront' and 'Paradise Lost'.

After the events of 'The Die is Cast', fear about the identities of the infiltrator changelings leads the Klingons to suspect Dominion involvement in the new civilian government. Their refusal to break off an invasion, even after Dominion involvement has been disproved, results in a military confrontation and diplomatic breakdown, and the Klingons attempt to seize Deep Space Nine. This seems to further the Founders' goal of the destabilization of the as a prelude to their own invasion.In ', the characters of and debate curing a group of Jem'Hadar soldiers of an addiction in the hope that they will rebel against the Dominion. There is discussion about the identity of the true enemy, the limits of duty, and whether soldiers are responsible for the actions of their leaders. ' further investigates the themes of soldier duty and loyalty, and it contrasts the opposing rules of discipline that regulate officers and Jem'Hadar troops.

In addition, this episode introduced the representative Weyoun, who would become the most prominent Vorta in the rest of the series.In 'Homefront', the mistrust generated by the shapeshifters continues, with suspecting his own father and recommending a be declared on Earth. In 'Paradise Lost', some Starfleet officers go further and attempt to implement a against the President of the after it is revealed that shapeshifters have infiltrated Earth and committed a terrorist attack. This leads to an armed conflict between Starfleet vessels for the first time in a century, according to the. Sisko is able to force to abandon his efforts to impose by telling him: 'You're fighting the wrong war!' Behr's favorite line from the episode is ' never seemed so well-armed', highlighting one of many occasions when Deep Space Nine would point out the practical issues revolving around maintaining the peaceful culture of the Federation and the moral or immoral choices made to achieve this ideal. Season Five: build-up to all-out war In the fifth season, the invasion of the gathers pace, appearing in episodes such as ', ', ', and '. And were again responsible for the major Season Five episodes concerning the Dominion.In the Season Five opener, 'Apocalypse Rising', discovers that his race is capable of deceiving their own kind, as well as 'solids', when he is led to believe that Klingon Chancellor is a Changeling instead of the General,.

This plot was planned to shift the focus of episodes back toward the struggle with the Dominion, which had been postponed in earlier production discussions with in favor of bringing and a -based plotline into the series.In 'In Purgatory's Shadow', it is discovered that has been kidnapped, imprisoned for weeks, and, in the interim, replaced by a Changeling. The double sabotages efforts to close the Wormhole and attempts to destroy the Bajoran sun, leaving the path open for Dominion fleets to enter the Alpha Quadrant. In the following episode, 'By Inferno's Light', the become a member of the Dominion, and the and Klingon Empire resolve to cast aside their mutual distrust and unite against the common threat. A garrison of Klingon troops is stationed on, under the command of the real General Martok, rescued from Dominion incarceration with Bashir. In 'Blaze of Glory', the characters confront the issue of when the – a resistance group of former Federation citizens now living in Cardassian space – are hunted down and ask for the assistance of, who used to criticize their methods.The Season Five finale, ', sets the scene for the commencement of full-scale war between the Dominion and the Federation during the final two seasons of Deep Space Nine.

When the Dominion begins to send ships through the Wormhole, the Alpha Quadrant allies build a minefield at its mouth to cut off the supply line. The plot considers whether it is better for the planet to stand with their Federation friends or remain neutral in the coming war to protect themselves. Sisko persuades them that is the favorable course. Season Six: the war rages Season Six, charting the turmoil of the Dominion War, faces themes of the of conflict. New plot elements permitted to examine themes in a manner unlike preceding productions, as characters are forced to re-evaluate their beliefs. The production staff resolved to start the season with a six-episode arc, the first attempted in the history of the Star Trek franchise.originally pictured that the Dominion War would last for a limited number of episodes before a prompt resolution. Planning the arc, and the writers conceived a longer chain of first five, then six connected episodes, stretching from ' to ', as themes increased demands for greater narrative development.

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No writer had previously contributed to a series involving arcs of such length, and Moore, Behr, and novice scripting partner & supervising producer have all stated that the writing process changed as a result, with more production collaboration and interaction than for earlier seasons of Deep Space Nine. The potential for that Rick Berman had perceived from the start of Deep Space Nine came to fruition as a result of the multiple plotlines accumulating to form the Dominion War.The return of as commander of the Dominion-controlled enabled the writers to contrast the space station of the audience's imagination to its incarnation as a former mining facility.

Former resistance fighter is portrayed re-considering her ethical code as she sets out on the path to collaboration in ', but the suicide of a monk reminds her of the reality of her situation. Through 'Rocks and Shoals', Deep Space Nine also revisits themes of war conduct as considers the morality of ambushing soldiers whom superiors have forsaken, only for events to force his hand. In 'A Time to Stand' and ', the character of is torn between the trust placed in him by Kira and the Bajorans, and his status as a Founder, when he joins Deep Space Nine's Dominion council and then neglects to help his comrades at a critical moment.Fortune is reversed again in Season Six as re-captures Deep Space Nine in the closing episodes of the opening arc, ' and 'Sacrifice of Angels'. The stands alone in an attempt to hold back thousands of Dominion ships entering through the Wormhole. An intervention from the, considered gods by the Bajorans, leads characters to ponder questions of faith and destiny.

Writer Hans Beimler wished to include, stating, 'It's tragic hero stuff. A hero Sisko takes on things for others, but doesn't necessarily find any peace himself in the result.' Ira Steven Behr compares Sisko to the Biblical figure, who fails to reach the, and to the character of Ethan Edwards from the film (1956), who neglects to return to his family once his task is complete.

It was determined that this facet to Sisko's character justified the use of divine intervention to resolve the Dominion threat: the fleet disappears and the Federation regains control of Deep Space Nine. The defeat costs Dukat his mental health, the life of his daughter, and his status as Cardassian leader. Dukat is the first, but not the only, character in Season Six to face the pain of loss in conflict.

Later, in the season six finale ', loses his wife when she is killed by Dukat.Although themes of death are apparent in Deep Space Nine 's previous seasons, ' details how Sisko copes with the loss of a friend on a deeper psychological level. Experiencing visions of himself confronting racial discrimination against Black Americans in the 1950s, Sisko interprets useful parallels connected to his life on Deep Space Nine.

Sisko's response to the death toll of the Dominion War is re-examined in '.Additionally, Season Six introduces, a secret organization dedicated to preserving the Federation's principles regardless of the cost and legitimacy of its methods. In ', the character of refuses to join Section 31 and reports its actions, but still ponders its significance: 'But what would that say about us?

That we're no different than our enemies? That when push comes to shove, we're willing to throw away our principles in order to survive?' Sisko replies, 'I wish I had an answer for you.' 'In the Pale Moonlight' considers a similar moral dilemma when the Dominion captures an important Federation planet, in a surprise attack.

The subjugation of a planet familiar to the audience was used to heighten the sense of danger and the stakes for the characters. In this episode, Sisko fuels a conspiracy intended to improve the war situation that ultimately results in the character of committing murder. In the context of the Dominion War, it is resolved to conceal the truth for the greater good. Writer has suggested, 'It showed how Deep Space Nine could really stretch the Star Trek formula. It pushes the boundaries in a realistic way, because the decisions Sisko makes are the kinds of decisions that have to be made in war.

They're for the greater good.' Season Seven: end of the war Season Seven charts further dilemmas of conflict. Following the example of Season Six, the writers considered using an arc to conclude the multiple Dominion War threads in satisfying fashion, deciding that could not be concluded in one or two episodes alone. A ten-episode arc was outlined to end Season Seven, the Dominion War, and all of Deep Space Nine, and more alterations were made as scripting progressed.Characters face issues of: in ', Constable learns of the engineered virus that has disseminated among the Founders, and in ' that Section 31 has infected him to communicate the disease.

While supports providing the Founders with a cure, others are unconvinced.In “”, it is revealed that the Dominion is receiving logistical support from the, who begin production of the needed for the Jem'Hadar. Another opponent reveals itself when the signs a pact with the Dominion in '. For ', writers Ira Steven Behr and Hans Beimler scripted a second strike against the through a Breen assault on Earth. Later, with the addition of their new Breen allies, the Dominion retake the Chin'toka system, which sees the destruction of a number of Klingon, Romulan and Federation ships including the. Has stated: 'We wanted to kill the Defiant as a statement on how tough the Breen were. We thought that would rock the characters and the audience.'

Behr explains that, '. The ship had become a character that had caught on in people's hearts and minds. When the Defiant went down, that hurt.' The resurgence in the conflict provided opportunities to introduce problems such as post-conflict in ' and injury when the character of undergoes leg in '.

Moore has said that the plot of this episode was agreed on after an 'extended argument' between Behr and Deep Space Nine creator Rick Berman and that such discussions were a common occurrence when war casualties were considered. Michele and perceive the allusions made to the traumas of.The concept of resistance is re-opened in the context of rather than. Becomes more and more frustrated with the deadlocked conflict and his situation as a Dominion puppet. As Cardassian military losses mount and Dominion control of Cardassia deepens, he becomes and criticizes the Dominion's power.

Damar was originally to be revealed as a for the Federation, but Moore then suggested the of as a model. Damar establishes an underground, is branded a rebel, and goes into hiding., and are sent as 'technical advisors' to help him in 'When It Rains.' .The relationship between Cardassians and, former enemies turned allies, is charted in ', in which Damar and Kira's group abandon prejudice and collaborate to seize a Breen weapon. Continuing into ', Damar is forced to choose between his Cardassian comrades, stubborn in their beliefs, and the support of Kira and others whom he used to consider enemies.

As the tide turns against the Dominion, cut off from the and without technological advantage, a last stand is prepared. The Female Changeling orders the destruction of a, Lakarian City, to coerce the Cardassians back into line, but, instead, the Cardassian fleet defects, passing the advantage to the alliance.

Consequently, an attempted extermination results in the deaths of 800 million Cardassians in a Dominion bombardment.Allusions to genocide contrast with ethical discussion concerning the engineered 'Founders disease' and a potential cure. In ', the characters of Dr. Bashir and locate a treatment inside the mind of Section 31 agent. A moral debate ensues on what constitutes genocide. While Bashir supports offering a cure to the Founders, Sisko determines that the disease should be left to continue crippling the powerful opposition. However, in 'The Dogs of War', Odo declares that this amounts to genocide of his species and is handed a treatment by Bashir.

In return for the Dominion's peaceful surrender, and the arrest of the Female Changeling on charges of, the Alpha Quadrant alliance permits Odo to heal the rest of his people.The Treaty of Bajor is signed aboard Deep Space Nine in the Season Seven finale, '. The conclusion to the Dominion War arc formed the resolution to Deep Space Nine as a series, and a moment for the production staff to settle the destinies of the main characters. Berman and Behr agreed with that the final episode of the series should concentrate on human drama rather than the endgame of the Dominion War. Moore opines the production staff succeeded in ensuring the Dominion War acted as a means of deepening. Although further plots would have been scripted had Deep Space Nine continued into an eighth season, Behr accepted the resolution of the Dominion War at the end of Season Seven. Reception Former cast members and production staff In a 2007 interview with iF magazine, who played in and its, described as representing the 'polar opposite' of 's vision and philosophy of the future. Writer has stated in an interview that Roddenberry would have admired the later series for its dark themes, referring to Roddenberry's military service record in.Roddenberry doubted that a series concentrating on themes aside from could endure, and voiced displeasure with initial concepts for Deep Space Nine presented to him in 1991.

Star Trek Dominion War Game

Has explained that Roddenberry, although terminally ill, had given him his blessing for its development, but that he had no opportunity to discuss any of the ideas with Roddenberry. Critical reception , writing for in January 1993, noted that pre-release advertisements for offered 'a new Star Trek era' and added, 'Welcome to the Dark Side. The determinedly optimistic was partial to plots that made uplifting moral points. The new creators and executive producers, and, are shooting, so to speak, for something more ambivalent, less perfect.' In September 1996, before the start of Season Four, O'Connor was not sure the series was tackling contemporary themes adequately.

He wrote, 'Inevitably, though, there is an element of exhaustion seeping through the concept. With the over, perhaps the Roddenberry optimism seems merely naive as headlines bring news of murderous divisions between and, and, and, and, and so on across an increasingly depressing globe. Offered a vision that leapt 300 years into the future. For too many people today, three years would seem a stretch.'

Cynthia Littleton, writing for in 1998, summarized the ratings the series was receiving at the end of its sixth season: ' Deep Space Nine may not go out on as high a note as, which wrapped a hugely successful run in 1994, but DS9 is hardly floundering. The series, which bowed in January 1993, consistently ranks among the top three hours in household and demographic ratings.' In a 1999 edition of the Australian science-fiction magazine Frontier, Anthony Leong suggested that Deep Space Nine had not initially been envisaged to include a war from the beginning. He demonstrated a preference for the how the plot of had been devised, while acknowledging how the Deep Space Nine writers had developed a continuing plotline: '. It is rare for a series creator to envision how the series will develop over time.

Furthermore, the creative process in dramatic television writing tends to be organic, as events in the series will unfold based on the events that preceded it. For example, were the wars with the and the on Deep Space Nine foreseen by its creators back in the first season? Of course not.

These events developed over time through the input of its writing staff.' In 2008, Nader Elhefnawy, contributor to, asserted that, while less appreciated than other science-fiction series of the 1990s, Deep Space Nine had developed an interesting cast of characters, 'thanks to the Dominion War, much of the richest and most exciting drama in the Star Trek franchise's history.'

Owen Williams, writing for magazine, opines that Star Trek as a whole has been slow to adapt and develop to new trends, while singling out Deep Space Nine for special mention: '. Arguably even the ace DS9 only got good in response to Babylon 5.' Adam Smith, chief features writer for Empire commented in a 2009 article that, 'It's hard to choose the best episodes of DS9 without mentioning the stories involving the Dominion War.' He reported ', ' and ' as the features staff's favorite episodes for their portrayal of darker themes and creating a change in direction.Star Trek: Deep Space Nine was nominated at the for a, from 1997 to 2000, in Best Genre Cable or Syndicated Series. It was nominated in technical and artistic categories at the in each season. Columnist Andrew Hershberger remarked in 2003 on the lack of critical success for science-fiction television: 'Nobody cool would dare vote for a sci-fi show for Outstanding Drama Series that didn't have Stanley or 's name attached to it.

Star Trek Dominion Wars Patch 1.05 4

If Deep Space Nine was involved, you'd hear some real complaining on this end.' In 2016, a reviewer at applauded the Dominion War saga for being the 'richest narrative in the entire Star Trek universe.' Academic perspectives Academics have noted how the Dominion War plotlines have explored the human psyche as much as outer space. Lincoln Geraghty praises the ending to the and as a series, and believes this is indicative of how the series manipulates the ethos, identifying a theme of ambiguity as part of its continuing narrative. Karin Blair, writing in 1997 at the time of Season Five, felt that the series was reflecting trends for American culture to re-consider its place in the global community. Michele and comment on the 'declining faith in that haunts Deep Space Nine' in their book Star Trek: The Human Frontier.In contrast, Robert Jewett and, authors of, argue that the Dominion War plotlines in Deep Space Nine continue Star Trek 's portrayal of 'humanistic militarism', in that conflict is justified for the sake of humanity.

Criticism is levelled at 's tie-in merchandising, in particular the slogan for the computer game, which is considered to emphasize the combat element at the expense of other themes.While television commentators and fans have noted associations with the in the 1990s, some academics have noted parallels between the portrayal of the Dominion War and other historical conflicts. Michele and identify a number of themes relating to in Star Trek, especially 'in the bleak and costly alliances and endless casualty sheets that characterize the protracted Dominion War in DS9.' Tie-in media A number of novels, novelizations, and anthologies have been written to chronicle events of the Dominion War outside of:Novels. Main article: The Dominion War (1998–2004) Star Trek: The Dominion War crossover miniseries explores events leading up to the Dominion War. Two novels focus on the crew. A Call to Arms (1998) and Sacrifice of Angels (1998) are based on seven interlinked episodes from Deep Space Nine's fifth and sixth seasons, beginning with '.

Main article:Star Trek: Deep Space Nine – The Fallen (2000) is a third-person shooter video game loosely based on the trilogy of novels by Judith and Garfield Reeves-Stevens. A number of characters introduced during the Dominion War story arc appear in the game.TitleDeveloperPublisherReleasedThe FallenSimon & SchusterNovember 23, 2000Dominion Wars (2001) Star Trek: Deep Space Nine – Dominion Wars (2001) is a video game set roughly between and of Deep Space Nine. The player is tasked with defending Federation assets against attacking Dominion forces.TitleDeveloperPublisherReleasedDominion WarsGizmo GamesSimon & SchusterJune 2, 2001See also.References.